Minecraft Skin Editor

Classic skin painting in the browser: load a PNG, edit the 64x64 atlas, switch between wide and slim arms, or paint directly on the 3D player model and watch the texture update in real time.

3D painting surface

Paint directly on the player model first. The atlas below stays in sync so you can still inspect the exact pixels and export a standard Minecraft skin PNG.

64x64 atlas helper

The atlas stays in the vanilla Minecraft layout, so the exported PNG is still ready for launcher use, skin websites, and other standard workflows.

Fast workflow

1. Import or start fresh

Load an existing skin PNG or begin from the built-in starter skin to block out colors quickly.

2. Paint on the 3D player first

Block out the look directly on the model, then use the atlas only when you need precise pixel cleanup or want to inspect the layout.

3. Export the PNG

Download a standard Minecraft skin file and drop it into your launcher, website profile, or next skin iteration.