Minecraft Resource Pack Generator ready
Build ZIP packs with item textures, block textures, armor overrides, blockstates, and client-side previews.
Open generatorThe live toolkit now covers the full no-mod workflow: pack generation, custom item commands, sphere planning, skin work, texture painting, villager trades, and potion setup. Use the tool that solves the immediate task, then move to the next step without leaving the site.
Build ZIP packs with item textures, block textures, armor overrides, blockstates, and client-side previews.
Open generatorAssemble version-aware give commands with item names, lore, hidden IDs, item_model, custom_data, and modern CustomModelData slots.
Open builderPlan circles, domes, hollow spheres, and solid spheres layer by layer before you place the first block.
Open generatorPaint the classic 64x64 atlas, work directly on the player model, and export the finished skin as PNG.
Open editorChoose a canvas size, paint a PNG for an item or block, and pass it straight into the pack workflow.
Open editorCreate villager trade chains with costs, rewards, limits, XP, and a summon command that respects version syntax.
Open builderBuild give commands for potion, splash_potion, and lingering_potion with potion_contents, color, lore, and extra metadata.
Open builderPrepare map art layouts with block palette planning, scale control, and a cleaner starting grid.
A quick helper for color choices, transparency, and palette decisions across 16x16, 32x32, and 64x64 textures.
If these tools save you time, you can support Cube in Square on Patreon. That support helps us ship new editors, guides, and server-facing tools without turning the site into a bloated mess.
Open Patreon