Tools

The live toolkit now covers the full no-mod workflow: pack generation, custom item commands, sphere planning, skin work, texture painting, villager trades, and potion setup. Use the tool that solves the immediate task, then move to the next step without leaving the site.

Available now

Minecraft Resource Pack Generator ready

Build ZIP packs with item textures, block textures, armor overrides, blockstates, and client-side previews.

Open generator

Custom item builder ready

Assemble version-aware give commands with item names, lore, hidden IDs, item_model, custom_data, and modern CustomModelData slots.

Open builder

Sphere generator new

Plan circles, domes, hollow spheres, and solid spheres layer by layer before you place the first block.

Open generator

Minecraft Skin Editor ready

Paint the classic 64x64 atlas, work directly on the player model, and export the finished skin as PNG.

Open editor

Texture painter ready

Choose a canvas size, paint a PNG for an item or block, and pass it straight into the pack workflow.

Open editor

Custom villager trades ready

Create villager trade chains with costs, rewards, limits, XP, and a summon command that respects version syntax.

Open builder

Custom potions ready

Build give commands for potion, splash_potion, and lingering_potion with potion_contents, color, lore, and extra metadata.

Open builder

Still in the queue

Map art builder soon

Prepare map art layouts with block palette planning, scale control, and a cleaner starting grid.

Pixel-art palette soon

A quick helper for color choices, transparency, and palette decisions across 16x16, 32x32, and 64x64 textures.

Support the project

Patreon support

If these tools save you time, you can support Cube in Square on Patreon. That support helps us ship new editors, guides, and server-facing tools without turning the site into a bloated mess.

Open Patreon