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Step-by-step: Creating unique weapons with custom attributes

Learn how to generate custom weapons with specific attack damage, speed, and visual effects in Minecraft.

Beyond standard swords

Vanilla Minecraft only offers a few weapon tiers like iron, diamond, and netherite. If you are running an RPG server, you need custom weapons with unique stats. You might need a dagger that attacks blazingly fast but deals little damage, or a massive heavy hammer that is slow but devastating. With modern commands, you can turn any item into a deadly weapon.

Setting weapon attributes

In Minecraft, weapon stats are modified using the attribute_modifiers component. This allows you to override the base damage and attack speed of any item. For example, you can give a stick the attack damage of a Netherite Sword!

Using our Generators

You can package your custom weapon textures and models easily using our Resource Pack Generator. Once you have the visual part ready (by assigning it a CustomModelData ID), you can use command builders to attach the exact damage and speed attributes.

For the best player experience, always pair custom stats with a custom texture using CustomModelData, so players can easily distinguish the heavy hammer from a standard iron sword.

Frequently Asked Questions

Can I make an item that isn't a sword deal damage?

Yes! By applying the attribute_modifiers component, you can make items like a carrot on a stick, a feather, or a piece of dirt deal 100 attack damage.

Will custom damage weapons break durability?

If the base item is a tool or weapon, it will lose durability as normal. If you apply attack damage to a non-tool item (like a feather), it will not have durability unless you also add the max_damage component to it.